Afternoon project, just for fun. Uses JMP's OpenGL interface and Scheduler. Use your mouse to rotate the scene. The shadow is created by squishing a second copy of the model and placing it just above the floor. The checkerboard is not much larger than it appears; the fog is set to hide the edge. This would make a great villain to go in the rat maze example that ships with JMP, but someone would have to make spider do more than walk in place.