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    <title>topic Re: Calculate the probability to find the numbers that appear in European roulette. in Discussions</title>
    <link>https://community.jmp.com/t5/Discussions/Calculate-the-probability-to-find-the-numbers-that-appear-in/m-p/639763#M83730</link>
    <description>&lt;P&gt;How about simulation? Create a function that has all these rules you are taking about (If(number ==11, do xyz)) and then just call it miillions of times with a new random number every time (Random integer(1, 100).).&lt;/P&gt;</description>
    <pubDate>Wed, 07 Jun 2023 08:19:11 GMT</pubDate>
    <dc:creator>pauldeen</dc:creator>
    <dc:date>2023-06-07T08:19:11Z</dc:date>
    <item>
      <title>Calculate the probability to find the numbers that appear in European roulette.</title>
      <link>https://community.jmp.com/t5/Discussions/Calculate-the-probability-to-find-the-numbers-that-appear-in/m-p/636529#M83464</link>
      <description>&lt;P&gt;Taking several factors into account:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;OL&gt;
&lt;LI&gt;The Dealers change every 30 minutes. (each dealer is different).&lt;/LI&gt;
&lt;LI&gt;In the 30 minutes between 50 and 60 pitches are made.&lt;/LI&gt;
&lt;LI&gt;In fast roulette, the ball is always thrown in the same direction.&lt;/LI&gt;
&lt;LI&gt;You have to take into account the different types of caustics that exist between the numbers, for example
&lt;OL&gt;
&lt;LI&gt;if an 11 comes out: a 22 and a 33 can come out (this play is called twins)&lt;/LI&gt;
&lt;LI&gt;Example 2: if a 1 is rolled, 11, 21, 31 can be rolled (this is called the end game),&lt;/LI&gt;
&lt;LI&gt;Example 3: if a 13 comes up, a 31 can come up (this is called a mirror number game)&lt;/LI&gt;
&lt;LI&gt;Example 4: if a 27 is rolled, a 9 or a 22 can be rolled (these are predefined plays)&lt;/LI&gt;
&lt;LI&gt;Example 5: If a 36 is rolled, a 13 and an 11 can be rolled (this is called a neighbor game).&lt;/LI&gt;
&lt;LI&gt;Example 6: If a 13 is rolled, a 26 can be rolled or a 6 can be a 12 (double game)&lt;/LI&gt;
&lt;/OL&gt;
&lt;/LI&gt;
&lt;/OL&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Depending on the dealer draws one game or another, you have to detect what game he is doing according to the numbers he is drawing and try to predict them.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;These are some examples but there are more. Could someone give me a hand?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Note: This text is translated with google translator&lt;/P&gt;</description>
      <pubDate>Fri, 09 Jun 2023 01:01:51 GMT</pubDate>
      <guid>https://community.jmp.com/t5/Discussions/Calculate-the-probability-to-find-the-numbers-that-appear-in/m-p/636529#M83464</guid>
      <dc:creator>atari512</dc:creator>
      <dc:date>2023-06-09T01:01:51Z</dc:date>
    </item>
    <item>
      <title>Re: Calculate the probability to find the numbers that appear in European roulette.</title>
      <link>https://community.jmp.com/t5/Discussions/Calculate-the-probability-to-find-the-numbers-that-appear-in/m-p/639763#M83730</link>
      <description>&lt;P&gt;How about simulation? Create a function that has all these rules you are taking about (If(number ==11, do xyz)) and then just call it miillions of times with a new random number every time (Random integer(1, 100).).&lt;/P&gt;</description>
      <pubDate>Wed, 07 Jun 2023 08:19:11 GMT</pubDate>
      <guid>https://community.jmp.com/t5/Discussions/Calculate-the-probability-to-find-the-numbers-that-appear-in/m-p/639763#M83730</guid>
      <dc:creator>pauldeen</dc:creator>
      <dc:date>2023-06-07T08:19:11Z</dc:date>
    </item>
    <item>
      <title>Re: Calculate the probability to find the numbers that appear in European roulette.</title>
      <link>https://community.jmp.com/t5/Discussions/Calculate-the-probability-to-find-the-numbers-that-appear-in/m-p/640002#M83748</link>
      <description>&lt;P&gt;That was my thought too, when I read the question. But it appears that (I've only seen this game in Bond movies...)&lt;/P&gt;
&lt;UL&gt;
&lt;LI&gt;each game is independent; the outcome of the previous game does not change the next game in any way.&lt;/LI&gt;
&lt;LI&gt;each of the N outcomes in a game is equally likely.&lt;/LI&gt;
&lt;LI&gt;there are a bunch of bets that select multiple outcomes and payoff factors&lt;/LI&gt;
&lt;/UL&gt;
&lt;P&gt;There is nothing interesting here...&lt;/P&gt;
&lt;P&gt;Unless you believe there is a way for the dealer to affect the outcome, which seems to be what the question is about. I'm pretty sure it would be possible to build a robotic dealer that could target half of the wheel with some degree &amp;gt;50% of accuracy. If I was a bored, minimum wage dealer, I'd almost certainly be trying to see if I could somehow do that. Then the question becomes "can I tell after 40 games (the first 20 minutes of a 30 minute run for a dealer) how to place a bet for the last 10 minutes?" because some of the multiple outcome bets do target sectors of the wheel.&lt;/P&gt;
&lt;P&gt;The little bit of research I just did was kind of crazy. The site I wanted to reference had a section on monopole magnets, so I'll leave that out. I'm going to clear my cookies now.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 07 Jun 2023 15:56:24 GMT</pubDate>
      <guid>https://community.jmp.com/t5/Discussions/Calculate-the-probability-to-find-the-numbers-that-appear-in/m-p/640002#M83748</guid>
      <dc:creator>Craige_Hales</dc:creator>
      <dc:date>2023-06-07T15:56:24Z</dc:date>
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